Title: Interactive Storytelling for Video Games
Author: Josiah Lebowitz & Chris Klug
Publisher: Focal Press
What It's About: Interactive Storytelling for Games looks at the way stories are developed for video games.
Why I Read It: I love writing stories, and I love finding innovative ways to tell stories. I've always loved the stories featured in my favorite video games, so this book seemed like a great read.
What I Liked About It: This book was a lot of fun to read. I loved learning about how video games have evolved over the last several decades and how stories have become a part of the video game playing experience. I love stories like the ones featured in the Final Fantasy series of games, and I loved the way the others used examples from these games and many others to illustrate the ways writer can develop stories for games. This book does a great job of helping writers to focus on the game player's experience and getting them engaged in the game and the story contained in the game. It's a thorough guide, and I'd definitely recommend it to anyone interested in writing for video games.
Review copy provided by Focal Press
Where You Can Buy It: Amazon.com
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